When the idea was first exposed to me, I assumed that craft and digital making encompassed pretty much everything that was created using online tools – from a quick tweet to designing an online game. However, after thorough research the terms mean much more, where the creative process of designing digital artefacts involves passion, purpose, risk, interest and a love for what is being created. Katie Bunnell defines this perfectly..
“The skilled and sensitive human interaction with technology that is involved in poetic object making is arguably central to the maker’s art. A direct relationship with tools enables the maker to engage intimately with materials and process to create finished objects with a high degree of autonomy and control over quality”
It is here where the creation of such ideas and products allows for a unique experience, where ‘boundaries are boundless’ and the freedom of digital making has connected and taught us more about the real world, then the real world actually has. Ultimately causing the prosumers and audience to think and experiment on a much deeper level.
Funnily enough, I got completely lost and blown away when searching for digital crafts. Why haven’t I come up with something cool like these?
- Japanese Horse Racing
- Marvel in Grand Theft Auto Hack
- E-Ink Tattoo
- Keeping Up With The Kardashians Remake
- Black Dice and Animal Collective http://thecreatorsproject.vice.com/animal-collective/black-dice-animal-collective
- Artist: Sarah Ludy http://topicalcream.info/editorial/vapors/
- Artist: Rosa Menkman http://rosa-menkman.blogspot.com.au/